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<skills>
	<skill>
		<SkillID>2800</SkillID>
		<Type></Type>
		<Duration>10000</Duration>
		<Interval></Interval>
		<BaseKey>0</BaseKey>
		<BaseValue>0</BaseValue>
		<BasePercent></BasePercent>
		<Rate>1000</Rate>
	</skill>
	<skill>
		<SkillID>6133</SkillID>
		<Type></Type>
		<Duration>2000</Duration>
		<Interval></Interval>
		<BaseKey>0</BaseKey>
		<BaseValue>0</BaseValue>
		<BasePercent></BasePercent>
		<Rate>100</Rate>
	</skill>
	<skill>
		<SkillID>6135</SkillID>
		<Type></Type>
		<Duration>2000</Duration>
		<Interval></Interval>
		<BaseKey>0</BaseKey>
		<BaseValue>0</BaseValue>
		<BasePercent></BasePercent>
		<Rate>100</Rate>
	</skill>
	<skill>
		<SkillID>2801</SkillID>
		<Type></Type>
		<Duration>2000</Duration>
		<Interval></Interval>
		<BaseKey>0</BaseKey>
		<BaseValue>0</BaseValue>
		<BasePercent></BasePercent>
		<Rate>1000</Rate>
	</skill>
	<skill>
		<SkillName>近战小怪</SkillName>
		<SkillID>600</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>200</Distance>
		<SearchDistance>200</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>0</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>1000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>10000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
	</skill>
	<skill>
		<SkillName>装备副本4层冰冻普攻</SkillName>
		<SkillID>6132</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>300</Distance>
		<SearchDistance>300</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>0</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>1000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>10000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
	</skill>
	<skill>
		<SkillName>装备副本9层眩晕普攻</SkillName>
		<SkillID>6134</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>300</Distance>
		<SearchDistance>300</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>0</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>1500</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>10000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
	</skill>
	<skill>
		<SkillName>远程小怪</SkillName>
		<SkillID>601</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>1200</Distance>
		<SearchDistance>1200</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>0</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>1000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>10000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
	</skill>
	<skill>
		<SkillName>星源树普攻</SkillName>
		<SkillID>605</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>0</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>1500</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>10000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
	</skill>
	<skill>
		<SkillName>家族守卫塔普攻</SkillName>
		<SkillID>606</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>400</Distance>
		<SearchDistance>400</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>0</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>1000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>10000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
	</skill>
	<skill>
		<SkillName>黑钢卡雷普攻</SkillName>
		<SkillID>607</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>300</Distance>
		<SearchDistance>300</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>0</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>1000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>10000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
	</skill>
	<skill>
		<SkillName>玉藻前普攻</SkillName>
		<SkillID>608</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>300</Distance>
		<SearchDistance>300</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>0</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>1000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>10000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
	</skill>
	<skill>
		<SkillName>艾斯卡诺普攻</SkillName>
		<SkillID>609</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>300</Distance>
		<SearchDistance>300</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>0</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>1000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>10000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
	</skill>
	<skill>
		<SkillName>亚缇米丝普攻</SkillName>
		<SkillID>610</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>300</Distance>
		<SearchDistance>300</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>0</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>1000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>10000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
	</skill>
	<skill>
		<SkillName>巴姆雷特普攻</SkillName>
		<SkillID>611</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>300</Distance>
		<SearchDistance>300</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>0</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>1000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>10000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
	</skill>
	<skill>
		<SkillName>芙蕾雅普攻</SkillName>
		<SkillID>612</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>300</Distance>
		<SearchDistance>300</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>0</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>1000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>10000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
	</skill>
	<skill>
		<SkillName>苏尔特尔普攻</SkillName>
		<SkillID>613</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>300</Distance>
		<SearchDistance>300</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>0</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>1000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>10000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
	</skill>
	<skill>
		<SkillName>基美加修普攻</SkillName>
		<SkillID>614</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>300</Distance>
		<SearchDistance>300</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>0</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>1000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>10000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
	</skill>
	<skill>
		<SkillName>蕾欧娜普攻</SkillName>
		<SkillID>615</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>300</Distance>
		<SearchDistance>300</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>0</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>1000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>10000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
	</skill>
	<skill>
		<SkillName>克洛诺斯普攻</SkillName>
		<SkillID>616</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>300</Distance>
		<SearchDistance>300</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>0</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>1000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>10000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
	</skill>
	<skill>
		<SkillName>伊丽丝普攻</SkillName>
		<SkillID>617</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>300</Distance>
		<SearchDistance>300</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>0</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>1000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>10000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
	</skill>
	<skill>
		<SkillName>龙魂秘境300级+BOSS</SkillName>
		<SkillID>618</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>1200</Distance>
		<SearchDistance>1200</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>0</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>1000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>11500</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
	</skill>
	<skill>
		<SkillName>龙魂秘境400级+BOSS</SkillName>
		<SkillID>619</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>1200</Distance>
		<SearchDistance>1200</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>0</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>1000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>12000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
	</skill>
	<skill>
		<SkillName>龙魂秘境500级+BOSS</SkillName>
		<SkillID>620</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>1200</Distance>
		<SearchDistance>1200</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>0</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>1000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>13000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
	</skill>
	<skill>
		<SkillName>战宠副本防御塔普攻</SkillName>
		<SkillID>700</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>2500</Distance>
		<SearchDistance>2500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>0</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>1000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>10000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
	</skill>
	<skill>
		<SkillName>模拟战防御塔普攻</SkillName>
		<SkillID>701</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>0</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>500</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>10000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
	</skill>
	<skill>
		<SkillName>近战小怪</SkillName>
		<SkillID>801</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>300</Distance>
		<SearchDistance>300</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>0</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>1500</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>10000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>装备副本2层以自身为圆心的圆形伤害</SkillName>
		<SkillID>6111</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>10000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>25000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>3</TargetNum>
	</skill>
	<skill>
		<SkillName>装备副本8层以自身为圆心的圆形伤害</SkillName>
		<SkillID>6117</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>4600</PlayTime>
		<PerformTime>3200</PerformTime>
		<CoolDown>
			<L0>0</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>25000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>3</TargetNum>
	</skill>
	<skill>
		<SkillName>龙神副本4层</SkillName>
		<SkillID>802</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>3200</PerformTime>
		<CoolDown>
			<L0>0</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>25000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>龙神副本8层</SkillName>
		<SkillID>803</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>3200</PerformTime>
		<CoolDown>
			<L0>0</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>25000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>魔鬼训练营（废弃）</SkillName>
		<SkillID>804</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>300</Distance>
		<SearchDistance>300</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>3200</PerformTime>
		<CoolDown>
			<L0>0</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>25000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>魔鬼训练营中配（废弃）</SkillName>
		<SkillID>805</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>300</Distance>
		<SearchDistance>300</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>3200</PerformTime>
		<CoolDown>
			<L0>0</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>50000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>魔鬼训练营低配（废弃）</SkillName>
		<SkillID>806</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>300</Distance>
		<SearchDistance>300</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>3200</PerformTime>
		<CoolDown>
			<L0>0</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>25000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>转职BOSS1（废弃）</SkillName>
		<SkillID>807</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>3200</PerformTime>
		<CoolDown>
			<L0>0</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>25000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>转职BOSS2（废弃）</SkillName>
		<SkillID>808</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>3200</PerformTime>
		<CoolDown>
			<L0>0</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>25000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>转职BOSS3（废弃）</SkillName>
		<SkillID>809</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>3200</PerformTime>
		<CoolDown>
			<L0>0</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>25000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>转职BOSS4（废弃）</SkillName>
		<SkillID>810</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>3200</PerformTime>
		<CoolDown>
			<L0>0</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>25000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>魔鬼训练营中高配（废弃）</SkillName>
		<SkillID>811</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>300</Distance>
		<SearchDistance>300</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>3200</PerformTime>
		<CoolDown>
			<L0>0</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>75000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>近战小怪</SkillName>
		<SkillID>1001</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>300</Distance>
		<SearchDistance>300</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>0</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>1500</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>10000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>装备副本10层前方矩形范围伤害</SkillName>
		<SkillID>6119</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>2833</PlayTime>
		<PerformTime>1500</PerformTime>
		<CoolDown>
			<L0>1500</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>25000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>3</TargetNum>
	</skill>
	<skill>
		<SkillName>近战小怪</SkillName>
		<SkillID>1400</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>300</Distance>
		<SearchDistance>300</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>0</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>1500</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>10000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>装备副本12层前方伞型范围伤害</SkillName>
		<SkillID>6121</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>2000</PlayTime>
		<PerformTime>1560</PerformTime>
		<CoolDown>
			<L0>1500</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>25000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>3</TargetNum>
	</skill>
	<skill>
		<SkillName>前方矩形技能伤害-测试</SkillName>
		<SkillID>1500</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>1500</Distance>
		<SearchDistance>1500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6133</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>7000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>25000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>十字叉技能伤害-测试</SkillName>
		<SkillID>1501</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>3000</Distance>
		<SearchDistance>3000</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>5900</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>7000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>25000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>魔鬼训练营2-十字形</SkillName>
		<SkillID>1502</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>7000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>50000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>魔鬼训练营4-前方矩形</SkillName>
		<SkillID>1503</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>7000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>25000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>魔鬼训练营6-十字形</SkillName>
		<SkillID>1504</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>7000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>25000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>魔鬼训练营8-前方矩形</SkillName>
		<SkillID>1505</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>7000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>25000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>转职副本1-前方矩形</SkillName>
		<SkillID>1506</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>7000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>25000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>转职副本4-十字形</SkillName>
		<SkillID>1507</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>7000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>25000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>BOSS4（140级）-前方矩形</SkillName>
		<SkillID>1508</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>20000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>25000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>BOSS8（200级）-前方矩形</SkillName>
		<SkillID>1509</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>40000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>25000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>boss2(120级）-十字形</SkillName>
		<SkillID>1510</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>20000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>25000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>boss6(160级）-十字形</SkillName>
		<SkillID>1511</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>40000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>25000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>黑钢卡雷技能2（前方矩形）</SkillName>
		<SkillID>812</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>10000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>20000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>玉藻前技能2（前方矩形）</SkillName>
		<SkillID>813</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>10000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>20000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>艾斯卡诺技能2（前方矩形）</SkillName>
		<SkillID>814</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>10000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>20000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>亚缇米丝技能2（前方矩形）</SkillName>
		<SkillID>815</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>10000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>20000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>巴姆雷特技能2（前方矩形）</SkillName>
		<SkillID>816</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>10000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>20000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>芙蕾雅技能2（前方矩形）</SkillName>
		<SkillID>817</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>10000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>20000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>苏尔特尔技能2（前方矩形）</SkillName>
		<SkillID>818</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>10000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>20000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>基美加修技能2（前方矩形）</SkillName>
		<SkillID>819</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>10000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>20000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>蕾欧娜技能2（前方矩形）</SkillName>
		<SkillID>820</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>10000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>20000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>克洛诺斯技能2（前方矩形）</SkillName>
		<SkillID>821</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>10000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>20000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>伊丽丝技能2（前方矩形）</SkillName>
		<SkillID>822</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>10000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>20000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>黑钢卡雷技能3（前方矩形）</SkillName>
		<SkillID>823</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>20000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>玉藻前技能3（前方矩形）</SkillName>
		<SkillID>824</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>25000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>灵体.玉藻前技能3（前方矩形）</SkillName>
		<SkillID>825</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>艾斯卡诺技能3（前方矩形）</SkillName>
		<SkillID>826</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>灵体.艾斯卡诺技能3（前方矩形）</SkillName>
		<SkillID>827</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>亚缇米丝技能3（前方矩形）</SkillName>
		<SkillID>828</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>巴姆雷特技能3（前方矩形）</SkillName>
		<SkillID>829</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>芙蕾雅技能3（前方矩形）</SkillName>
		<SkillID>830</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>苏尔特尔技能3（前方矩形）</SkillName>
		<SkillID>831</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>基美加修技能3（前方矩形）</SkillName>
		<SkillID>832</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>蕾欧娜技能3（前方矩形）</SkillName>
		<SkillID>833</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>克洛诺斯技能3（前方矩形）</SkillName>
		<SkillID>834</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>伊丽丝技能3（前方矩形）</SkillName>
		<SkillID>835</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>黑钢卡雷技能3（十字形）</SkillName>
		<SkillID>836</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>20000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>玉藻前技能3（十字形）</SkillName>
		<SkillID>837</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>25000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>灵体.玉藻前技能3（十字形）</SkillName>
		<SkillID>838</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>艾斯卡诺技能3（十字形）</SkillName>
		<SkillID>839</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>灵体.艾斯卡诺技能3（十字形）</SkillName>
		<SkillID>840</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>亚缇米丝技能3（十字形）</SkillName>
		<SkillID>841</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>巴姆雷特技能3（十字形）</SkillName>
		<SkillID>842</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>芙蕾雅技能3（十字形）</SkillName>
		<SkillID>843</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>苏尔特尔技能3（十字形）</SkillName>
		<SkillID>844</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>基美加修技能3（十字形）</SkillName>
		<SkillID>845</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>蕾欧娜技能3（十字形）</SkillName>
		<SkillID>846</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>克洛诺斯技能3（十字形）</SkillName>
		<SkillID>847</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>伊丽丝技能3（十字形）</SkillName>
		<SkillID>848</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>黑钢卡雷技能3（自身圆形）</SkillName>
		<SkillID>849</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>20000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>玉藻前技能3（自身圆形）</SkillName>
		<SkillID>850</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>25000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>灵体.玉藻前技能3（自身圆形）</SkillName>
		<SkillID>851</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>艾斯卡诺技能3（自身圆形）</SkillName>
		<SkillID>852</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>灵体.艾斯卡诺技能3（自身圆形）</SkillName>
		<SkillID>853</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>亚缇米丝技能3（自身圆形）</SkillName>
		<SkillID>854</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>巴姆雷特技能3（自身圆形）</SkillName>
		<SkillID>855</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>芙蕾雅技能3（自身圆形）</SkillName>
		<SkillID>856</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>苏尔特尔技能3（自身圆形）</SkillName>
		<SkillID>857</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>基美加修技能3（自身圆形）</SkillName>
		<SkillID>858</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>蕾欧娜技能3（自身圆形）</SkillName>
		<SkillID>859</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>克洛诺斯技能3（自身圆形）</SkillName>
		<SkillID>860</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>伊丽丝技能3（自身圆形）</SkillName>
		<SkillID>861</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>坠落之地技能1-前方矩形</SkillName>
		<SkillID>862</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>20000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>坠落之地技能1-十字形</SkillName>
		<SkillID>863</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>坠落之地技能1-自身圆形</SkillName>
		<SkillID>864</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>坠落之地技能2-前方矩形</SkillName>
		<SkillID>865</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>20000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>坠落之地技能2-十字形</SkillName>
		<SkillID>866</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>坠落之地技能2-自身圆形</SkillName>
		<SkillID>867</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>坠落之地技能3-前方矩形</SkillName>
		<SkillID>868</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>20000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>坠落之地技能3-十字形</SkillName>
		<SkillID>869</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>坠落之地技能3-自身圆形</SkillName>
		<SkillID>870</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>坠落之地技能4-前方矩形</SkillName>
		<SkillID>871</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>20000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>坠落之地技能4-十字形</SkillName>
		<SkillID>872</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>坠落之地技能4-自身圆形</SkillName>
		<SkillID>873</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>坠落之地技能5-前方矩形</SkillName>
		<SkillID>874</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>20000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>坠落之地技能5-十字形</SkillName>
		<SkillID>875</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>坠落之地技能5-自身圆形</SkillName>
		<SkillID>876</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>坠落之地技能6-前方矩形</SkillName>
		<SkillID>877</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>20000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>坠落之地技能6-十字形</SkillName>
		<SkillID>878</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>坠落之地技能6-自身圆形</SkillName>
		<SkillID>879</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>装备副本5层-十字形</SkillName>
		<SkillID>880</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>4500</PerformTime>
		<CoolDown>
			<L0>20000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>20000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>世界BOSS普攻（自身圆形）</SkillName>
		<SkillID>881</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>0</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>3000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>10000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>龙魂秘境300级+BOSS</SkillName>
		<SkillID>882</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>0</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>3000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>13000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>龙魂秘境400级+BOSS</SkillName>
		<SkillID>883</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>0</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>3000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>15000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>龙魂秘境500级+BOSS</SkillName>
		<SkillID>884</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>0</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>3000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>17000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>龙神副本2层</SkillName>
		<SkillID>2001</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>1000</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>3200</PerformTime>
		<CoolDown>
			<L0>0</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>100000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>龙神副本6层</SkillName>
		<SkillID>2002</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>3200</PerformTime>
		<CoolDown>
			<L0>0</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>100000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>龙神副本7层</SkillName>
		<SkillID>2003</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>3200</PerformTime>
		<CoolDown>
			<L0>0</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>100000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>测试技能-目标起点范围技能</SkillName>
		<SkillID>2100</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>5000</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6133</PlayTime>
		<PerformTime>3200</PerformTime>
		<CoolDown>
			<L0>0</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>100000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>魔鬼训练营1</SkillName>
		<SkillID>2101</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>5000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>25000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>魔鬼训练营5</SkillName>
		<SkillID>2102</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>5000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>25000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>转职副本3</SkillName>
		<SkillID>2103</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>5000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>25000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>boss3(135级）-圆形</SkillName>
		<SkillID>2104</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>20000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>25000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>boss7(180级）-圆形</SkillName>
		<SkillID>2105</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>10000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>37500</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>黑钢卡雷技能1（圆形）</SkillName>
		<SkillID>2106</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>10000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>20000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>玉藻前技能1（圆形）</SkillName>
		<SkillID>2107</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>10000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>20000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>艾斯卡诺技能1（圆形）</SkillName>
		<SkillID>2108</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>10000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>20000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>亚缇米丝技能1（圆形）</SkillName>
		<SkillID>2109</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>10000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>20000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>巴姆雷特技能1（圆形）</SkillName>
		<SkillID>2110</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>10000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>20000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>芙蕾雅技能1（圆形）</SkillName>
		<SkillID>2111</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>10000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>20000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>基美加修技能1（圆形）</SkillName>
		<SkillID>2112</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>10000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>20000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>蕾欧娜技能1（圆形）</SkillName>
		<SkillID>2113</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>10000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>20000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>伊丽丝技能1（圆形）</SkillName>
		<SkillID>2114</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>10000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>20000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>苏尔特尔技能1（圆形）</SkillName>
		<SkillID>2115</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>10000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>20000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>克洛诺斯技能1（圆形）</SkillName>
		<SkillID>2116</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>10000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>20000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>黑钢卡雷技能3（圆形）</SkillName>
		<SkillID>2117</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>20000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>玉藻前技能3（圆形）</SkillName>
		<SkillID>2118</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>25000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>灵体·玉藻前技能3（圆形）</SkillName>
		<SkillID>2119</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>艾斯卡诺技能3（圆形）</SkillName>
		<SkillID>2120</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>灵体·艾斯卡诺技能3（圆形）</SkillName>
		<SkillID>2121</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>亚缇米丝技能3（圆形）</SkillName>
		<SkillID>2122</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>巴姆雷特技能3（圆形））</SkillName>
		<SkillID>2123</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>芙蕾雅技能3（圆形）</SkillName>
		<SkillID>2124</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>苏尔特尔技能3（圆形）</SkillName>
		<SkillID>2125</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>基美加修技能3（圆形）</SkillName>
		<SkillID>2126</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>蕾欧娜技能3（圆形）</SkillName>
		<SkillID>2127</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>克洛诺斯技能3（圆形）</SkillName>
		<SkillID>2128</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>伊丽丝技能3（圆形）</SkillName>
		<SkillID>2129</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>坠落之地技能1-目标圆形</SkillName>
		<SkillID>2130</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>20000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>坠落之地技能2-目标圆形</SkillName>
		<SkillID>2131</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>25000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>坠落之地技能3-目标圆形</SkillName>
		<SkillID>2132</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>坠落之地技能4-目标圆形</SkillName>
		<SkillID>2133</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>坠落之地技能5-目标圆形</SkillName>
		<SkillID>2134</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>坠落之地技能6-目标圆形</SkillName>
		<SkillID>2135</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>500</Distance>
		<SearchDistance>500</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>6000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>测试用</SkillName>
		<SkillID>1201</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>200</Distance>
		<SearchDistance>600</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>10000</PlayTime>
		<PerformTime>3200</PerformTime>
		<CoolDown>
			<L0>5000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>1000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>10</TargetNum>
	</skill>
	<skill>
		<SkillName>魔鬼训练营3-多段圆形</SkillName>
		<SkillID>1202</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>300</Distance>
		<SearchDistance>600</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>10000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>5000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>25000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>10</TargetNum>
	</skill>
	<skill>
		<SkillName>魔鬼训练营7-多段圆形</SkillName>
		<SkillID>1203</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>300</Distance>
		<SearchDistance>600</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>10000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>5000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>33333</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>10</TargetNum>
	</skill>
	<skill>
		<SkillName>转职副本2-多段圆形</SkillName>
		<SkillID>1204</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>300</Distance>
		<SearchDistance>600</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>10000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>5000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>16666</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>10</TargetNum>
	</skill>
	<skill>
		<SkillName>黑钢卡雷技能3（多段圆形）</SkillName>
		<SkillID>1205</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>300</Distance>
		<SearchDistance>600</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>10000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>20000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>10</TargetNum>
	</skill>
	<skill>
		<SkillName>玉藻前技能3（多段圆形）</SkillName>
		<SkillID>1206</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>300</Distance>
		<SearchDistance>600</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>10000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>25000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>10</TargetNum>
	</skill>
	<skill>
		<SkillName>灵体·玉藻前技能3（多段圆形）</SkillName>
		<SkillID>1207</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>300</Distance>
		<SearchDistance>600</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>10000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>10</TargetNum>
	</skill>
	<skill>
		<SkillName>艾斯卡诺技能3（多段圆形）</SkillName>
		<SkillID>1208</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>300</Distance>
		<SearchDistance>600</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>10000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>10</TargetNum>
	</skill>
	<skill>
		<SkillName>灵体·艾斯卡诺技能3（多段圆形）</SkillName>
		<SkillID>1209</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>300</Distance>
		<SearchDistance>600</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>10000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>10</TargetNum>
	</skill>
	<skill>
		<SkillName>亚缇米丝技能3（多段圆形）</SkillName>
		<SkillID>1210</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>300</Distance>
		<SearchDistance>600</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>10000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>10</TargetNum>
	</skill>
	<skill>
		<SkillName>巴姆雷特技能3（多段圆形））</SkillName>
		<SkillID>1211</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>300</Distance>
		<SearchDistance>600</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>10000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>10</TargetNum>
	</skill>
	<skill>
		<SkillName>芙蕾雅技能3（多段圆形）</SkillName>
		<SkillID>1212</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>300</Distance>
		<SearchDistance>600</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>10000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>10</TargetNum>
	</skill>
	<skill>
		<SkillName>苏尔特尔技能3（多段圆形）</SkillName>
		<SkillID>1213</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>300</Distance>
		<SearchDistance>600</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>10000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>10</TargetNum>
	</skill>
	<skill>
		<SkillName>基美加修技能3（多段圆形）</SkillName>
		<SkillID>1214</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>300</Distance>
		<SearchDistance>600</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>10000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>10</TargetNum>
	</skill>
	<skill>
		<SkillName>蕾欧娜技能3（多段圆形）</SkillName>
		<SkillID>1215</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>300</Distance>
		<SearchDistance>600</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>10000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>10</TargetNum>
	</skill>
	<skill>
		<SkillName>克洛诺斯技能3（多段圆形）</SkillName>
		<SkillID>1216</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>300</Distance>
		<SearchDistance>600</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>10000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>10</TargetNum>
	</skill>
	<skill>
		<SkillName>伊丽丝技能3（多段圆形）</SkillName>
		<SkillID>1217</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>300</Distance>
		<SearchDistance>600</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>10000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>10</TargetNum>
	</skill>
	<skill>
		<SkillName>坠落之地技能1-多段圆形</SkillName>
		<SkillID>1218</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>300</Distance>
		<SearchDistance>600</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>10000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>20000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>10</TargetNum>
	</skill>
	<skill>
		<SkillName>坠落之地技能2-多段圆形</SkillName>
		<SkillID>1219</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>300</Distance>
		<SearchDistance>600</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>10000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>25000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>10</TargetNum>
	</skill>
	<skill>
		<SkillName>坠落之地技能3-多段圆形</SkillName>
		<SkillID>1220</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>300</Distance>
		<SearchDistance>600</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>10000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>10</TargetNum>
	</skill>
	<skill>
		<SkillName>坠落之地技能4-多段圆形</SkillName>
		<SkillID>1221</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>300</Distance>
		<SearchDistance>600</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>10000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>10</TargetNum>
	</skill>
	<skill>
		<SkillName>坠落之地技能5-多段圆形</SkillName>
		<SkillID>1222</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>300</Distance>
		<SearchDistance>600</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>10000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>10</TargetNum>
	</skill>
	<skill>
		<SkillName>坠落之地技能6-多段圆形</SkillName>
		<SkillID>1223</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>300</Distance>
		<SearchDistance>600</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>10000</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>10</TargetNum>
	</skill>
	<skill>
		<SkillName>测试用</SkillName>
		<SkillID>1301</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>1000</Distance>
		<SearchDistance>600</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>10000</PlayTime>
		<PerformTime>3200</PerformTime>
		<CoolDown>
			<L0>5000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>1000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>10</TargetNum>
	</skill>
	<skill>
		<SkillName>90级世界BOSS</SkillName>
		<SkillID>1302</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>800</Distance>
		<SearchDistance>600</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>4500</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>13000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>20000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>boss1(100级）</SkillName>
		<SkillID>1303</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>800</Distance>
		<SearchDistance>600</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>4500</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>20000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>20000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>boss5(150级）</SkillName>
		<SkillID>1304</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>800</Distance>
		<SearchDistance>600</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>4500</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>40000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>黑钢卡雷技能3（圆形）</SkillName>
		<SkillID>1305</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>800</Distance>
		<SearchDistance>600</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>4500</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>20000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>玉藻前技能3（圆形）</SkillName>
		<SkillID>1306</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>800</Distance>
		<SearchDistance>600</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>4500</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>25000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>灵体·玉藻前技能3（圆形）</SkillName>
		<SkillID>1307</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>800</Distance>
		<SearchDistance>600</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>4500</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>艾斯卡诺技能3（圆形）</SkillName>
		<SkillID>1308</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>800</Distance>
		<SearchDistance>600</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>4500</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>灵体·艾斯卡诺技能3（圆形）</SkillName>
		<SkillID>1309</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>800</Distance>
		<SearchDistance>600</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>4500</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>亚缇米丝技能3（圆形）</SkillName>
		<SkillID>1310</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>800</Distance>
		<SearchDistance>600</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>4500</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>巴姆雷特技能3（圆形））</SkillName>
		<SkillID>1311</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>800</Distance>
		<SearchDistance>600</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>4500</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>芙蕾雅技能3（圆形）</SkillName>
		<SkillID>1312</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>800</Distance>
		<SearchDistance>600</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>4500</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>苏尔特尔技能3（圆形）</SkillName>
		<SkillID>1313</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>800</Distance>
		<SearchDistance>600</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>4500</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>基美加修技能3（圆形）</SkillName>
		<SkillID>1314</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>800</Distance>
		<SearchDistance>600</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>4500</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>蕾欧娜技能3（圆形）</SkillName>
		<SkillID>1315</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>800</Distance>
		<SearchDistance>600</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>4500</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>克洛诺斯技能3（圆形）</SkillName>
		<SkillID>1316</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>800</Distance>
		<SearchDistance>600</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>4500</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>伊丽丝技能3（圆形）</SkillName>
		<SkillID>1317</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>800</Distance>
		<SearchDistance>600</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>4500</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>15</TargetNum>
	</skill>
	<skill>
		<SkillName>坠落之地技能1-多段多次</SkillName>
		<SkillID>1318</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>800</Distance>
		<SearchDistance>600</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>4500</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>20000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>坠落之地技能2-多段多次</SkillName>
		<SkillID>1319</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>800</Distance>
		<SearchDistance>600</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>4500</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>25000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>坠落之地技能3-多段多次</SkillName>
		<SkillID>1320</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>800</Distance>
		<SearchDistance>600</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>4500</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>坠落之地技能4-多段多次</SkillName>
		<SkillID>1321</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>800</Distance>
		<SearchDistance>600</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>4500</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>坠落之地技能5-多段多次</SkillName>
		<SkillID>1322</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>800</Distance>
		<SearchDistance>600</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>4500</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>坠落之地技能6-多段多次</SkillName>
		<SkillID>1323</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>800</Distance>
		<SearchDistance>600</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>4500</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>30000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
		<TargetNum>1</TargetNum>
	</skill>
	<skill>
		<SkillName>装备副本1层召唤回血蜘蛛</SkillName>
		<SkillID>6110</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>0</Distance>
		<SearchDistance>300</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>0</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>1500</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>300</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
	</skill>
	<skill>
		<SkillName>装备副本3层召唤减血守卫</SkillName>
		<SkillID>6112</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>0</Distance>
		<SearchDistance>300</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>0</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>1500</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>1000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
	</skill>
	<skill>
		<SkillName>装备副本7层召唤减血守卫</SkillName>
		<SkillID>6116</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>0</Distance>
		<SearchDistance>300</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>0</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>1500</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>1000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
	</skill>
	<skill>
		<SkillName>装备5层圆形火海（废弃，改为880）</SkillName>
		<SkillID>6114</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>300</Distance>
		<SearchDistance>300</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>0</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>15000</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>1000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
	</skill>
	<skill>
		<SkillName>装备副本4层召唤冰冻守卫</SkillName>
		<SkillID>6113</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>0</Distance>
		<SearchDistance>300</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>0</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>1500</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>0</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
	</skill>
	<skill>
		<SkillName>装备副本9层召唤眩晕守卫</SkillName>
		<SkillID>6118</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>0</Distance>
		<SearchDistance>300</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>0</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>1500</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>0</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
	</skill>
	<skill>
		<SkillName>龙神副本7层召唤眩晕守卫</SkillName>
		<SkillID>1401</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>0</Distance>
		<SearchDistance>300</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>0</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>1500</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>0</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
	</skill>
	<skill>
		<SkillName>装备副本6层召唤冲撞火焰妖卫</SkillName>
		<SkillID>6115</SkillID>
		<MaxLevel>1</MaxLevel>
		<Distance>0</Distance>
		<SearchDistance>300</SearchDistance>
		<ReadyTime></ReadyTime>
		<PlayTime>0</PlayTime>
		<PerformTime>0</PerformTime>
		<CoolDown>
			<L0>1500</L0>
		</CoolDown>
		<PerformRate>
			<L0>1000</L0>
		</PerformRate>
		<InjurePercent>
			<L0>10000</L0>
		</InjurePercent>
		<InjureFix>
			<L0>0</L0>
		</InjureFix>
	</skill>
</skills>